Explorers of Varisia

The City of Stilts

In the city of sodden stones, o'er dark waters strewn with bones, Explorers take heed, beware, lest you fall to the warriors prayer

5 Erastus 4710 AR…

While seeking the ruined City of Stilts the Explorers ran afoul of the machinations of Melfesh’s least admirable merchant – Raefello of the Quill & Compass. Attempting to procure a map of the swampy delta where the ruins lie the PC’s get caught between a smuggling deal gone bad between the local Sczarni crime family and the shifty merchant. Intervening, as only adventurers are wont to do, leads to the death of one brother, the rescue of a sister, & the possible Vendetta of an entire crime family!

Negotiating a deal with the Barbastis to include them in some of the possible treasure found in the ruined city the Explorers & the Barbasti siblings set out across Lake Syrantula. Exploring the delta is dangerous work and the Explorers suffer from heat exhaustion, attacks from carnivorous plants, & overcome a clan of hideous ogre-kin moonshiners. Claiming the degenerates booze making equipment the Explorers uncover an obsidian disk carved with pictograms and runes upon which is written a warrior’s prayer, roughly translated, “We who are about to die salute you!”

6 Erasus 4710 AR…

After fending off an ambush of goblin snipers the Explorers slogged their way into the thickets of the delta tracking the fleeing goblins. Several hours of wading through cold drizzle and muddy streams brought them upon the goblins lair, a stone colossus. The lonely watchtower was covered in creeping vines and listed to the side. Sneaking up to the tower during a downpour the Explorers eluded the goblins until the rushed the towers base. Within the base a pair of kennel masters loosed mangy goblin dogs on the explorers while archers took potshots from the towers murderholes. Breaching the tower found the goblins behind a ramshackle barricade of an upended table. Tossing tanglefoot bags the goblins stalled the party giving the rest of the tower time to mobilize… but even the strange goblin naga leading the tribe couldn’t stand up to the adventurers. One craven cur surrendered giving up all the treasures of its tribe for its rotten hide.

7 Erastus 4710 AR…

Tracking the “freed” goblin leads the Explorers through the accursed Yellow moor where they run afoul of goblin musk creeper zombies and the mind controling plants. Taking the long way around the deadly moor the Explorers run into the grig wanderer Tangwystl who befriends them & carries an important message to the Sczarni bargemaster Vito telling him their plans to continue west. The Explorers tresspass through the territory of the Worg Howl-of-the-North-Wind where they free a captive thief by the name of Clef Rander. Clef was abducted in his sleep aboard a ship from Magnimar sailing to Melfesh. Bound & gagged he was sold to the Worg and it’s goblin minions, most likely as a future meal. Also found was a Masterfully crafted shield being the symbol of the Sable Marines and a pack belonging to one Major Braccius Crispin.

Eventually the Explorers cross the Delta and reach a small lake dotted with numerous shipwrecks & an isle with an ancient stone monument. Conjuring a Swan Ship from a feather token taken from the evil shopkeep Raefello the Explorers reach the stone cliffs of the isle. Jumping into the water to climb the crude stone stairs up the cliff they are beset by ghoulish drowned sailors who’s touch and foul bite can paralyze the body and inflict a consuming fever. Reaching the top of the isle the band spots a crude hut made of cast off ships debris near the stone monument covered in statues of warriors in ornate monstous armor.

Approaching the shanty the hear ghostly voices and are distracted by a glowing figure that dances away from them. The Spellcasters of the group save the overly curious gnomish druid ignore the illusions for what they are and concentrate on the monument finding passage beneath the isle. Both gnomes decide to investigate the grisly huts interior finding a butchered halfling stewing in a bubbling cauldron but also a concealed trapdoor and staircase! The half-orc Fighter Hykak Williamson and dwarven Forge-priest Dolgrin Ironbeardenter the stone monument, followed with some trepidation by the half-elven Thief Clef Rander. Both groups soon run afoul of the monuments skeletal guardians. As they fight the skeletal warriors they are accosted by an invisible foe who sends clouds of stinking swamp gas among them as the struggle with the immune undead. Slaying the guardians, the Explorers find the main chamber of the complex has opened into a natural cave where a terrible oozing cube of immense size attempts to engulf them while they are assaulted by mutant face sucking arthropods. Defeating the dumb creatures proves simple but once again the invisible enemy attepts to trap them in the cave by activating the ancient stone mechanisms of the isle. After a cat & mouse battle the Hag is defeated. The Explorers survive several cunning stone traps, attack a hideous harpy and destroy several more drowned sailors. They also rescue the weakened, paralyzed, & fever ridden Major Crispin before he can be sent upriver to the “Eater of Fear” the ruler of the City of Stilts.



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